# Using the Builder

The builder is accessed via an entity factory instance by calling the `for()` method.

```javascript
factory
    .for('user')
    .state('active')
    .with({
        email: 'test@test.com',
    })
    .create();
```

## Builder Methods

### state(...string)

Used to apply defined state transforms to a factory. The states are applied the order they are provided to the function.

```javascript
factory.for(User).state('active', 'with-posts');
```

### with(partial)

Used for overriding properties on a created entity. This is particularly useful when testing for a specific value.

```javascript
factory.for(User).with({
    name: 'john',
});
```

### make(\[int, \[partial]])

Resolves the partials generated by the factory methods and converts them into plain objects or class instances. Unlike `create()` the entity will not be persisted

```javascript
// return a single User
factory.for(User).make();
factory.for(User).make({ active: true });
factory.for(User).make(1);
factory.for(User).make(1, { active: true });

// return an array of User
factory.for(User).make(2);
factory.for(User).make(2, { active: true });
```

### create(\[int, \[partial]])

Resolves and persists the partials generated by the factory methods and converts them into plain objects and class instances. Depending on the adapter this can mean that they simple have an id generated for them or they are saved to teh database.

```javascript
// return a single User
factory.for(User).create();
factory.for(User).create({ active: true });
factory.for(User).create(1);
factory.for(User).create(1, { active: true });

// return an array of User
factory.for(User).create(2);
factory.for(User).create(2, { active: true });
```
